If you like my ideas, you might also be interested in my homebrew found at DMs Guild! Here is all the stuff I have published there at the moment:Ībyssal Tieflings allows you to create a Tiefling character that gains power from a Demon Prince, instead of a Lord of Hell.Īlternate Level 20 Features gives you alternative, less boring features for level 20 for many classesĮldritch Invokations for every Warlock Cantrip lets you create powerful Warlocks that aren’t just Eldritch Blast machines
#Dnd 5e homebrew monsters free#
If there is a monster from 3.5 or Pathfinder that you want to see converted to 5e, feel free to send me a message or submit a monster request on the submit page. A wheep stands nearly 6 feet tall and weighs about 200 pounds.
The bolts jammed into its eyes ooze a black bile that seeps down over its mouth and arms, tainting them with poison and dripping behind it, leaving a trail wherever the wheep passes that lasts for at least an hour. A wheep’s cries of pain demoralize its enemies and its shrieks rend its victims’ minds with intense pain. They are eyeless and in constant pain, thus their constant weeping augmented by supernatural power. Wheeps serve powerful undead creatures as bodyguards or retrievers.
Each creature within 60 feet of the wheep that can hear it shriek must succeed on a DC 17 Wisdom saving throw or take 31 (9d6) psychic damage. When the wheep takes damage from a melee weapon attack, it can use its reaction to let out a sorrowful shriek if able.
#Dnd 5e homebrew monsters plus#
Hit: 10 (1d8+6) slashing damage plus 13 (3d8) poison damage. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 9 (1d6+6) piercing damage plus 13 (3d8) poison damage.Ĭlaw. The wheep makes three attacks: one with its bite, and two with its claws.īite. Any creature within 60 feet of it that can hear it crying for the first time in a 24-hour period must succeed on a DC 17 Wisdom saving throw or have disadvantage on attack rolls and saving throws for as long as it can hear the wheep’s crying. The wheep cries except when moving silently.
The wheep regains 10 hit points at the start of its turn if it has at least 1 hit point but fewer hit points than half its hit point maximum. Senses blindsight 60 ft., passive Perception 16 Str 23, Dex 15, Con 17, Int 6, Wis 14, Cha 20ĭamage Resistances bludgeoning, piercing and slashing from nonmagical attacksĬondition Immunities blinded, charmed, exhaustion, paralyzed, poisoned